Aditya JainAll projects
Paladins mod icon: an armoured knight

Paladins

A Crusader Kings III mod that adds four absurdly powerful men-at-arms regiments. They’re free to hire and keep, and only you can recruit them.

Paladins: four elite men-at-arms. Paladin Infantry, Cavalry, Crossbows and Bombards

This is a cheat mod. If you want a balanced game, it isn’t for you. If you want to flatten Europe with an army of unstoppable knights, it is.

The regiments

  • Paladin Infantry

    1,000 per regiment

    Plate-armoured line troops with 100 in every combat stat.

    Counters pikemen

  • Paladin Cavalry

    500 per regiment

    Shock cavalry with 150 damage, 150 toughness and 200 pursuit. Strongest on plains and drylands.

    Counters archers

  • Paladin Crossbows

    1,000 per regiment

    250 damage plus siege value, and they hit harder on hills.

    Counters heavy infantry and heavy cavalry

  • Paladin Bombards

    100 per regiment

    Siege weapons with 125 toughness and a siege value of 25, so castles fall fast. They stay out of the main battle phase.

    Siege

What you get

  • Free

    All four regiments cost 0 gold to hire and 0 to maintain.

  • Players only

    The AI can never recruit them, so your enemies are stuck with normal armies.

  • Available from day one

    A new game gives your culture Arched Saddle and Bombard, so the cavalry and bombards work in any era.

  • Works with most mods

    It only adds new regiment types and doesn’t overwrite vanilla men-at-arms, so it should run alongside most other mods.

Hire them from the usual Men-at-Arms screen under Create Men-at-Arms Regiment.

Using it on an existing save

The innovations are only unlocked when you start a new game. On a save you already have, open the console and run:

discover_innovation innovation_arched_saddle
discover_innovation innovation_bombard

Found a bug or have an idea? Leave a comment on the Workshop page.